Flight Simulator head Jorg Neumann started talking about the cloud version of the game along with mouse and keyboard support around eight and a half minutes in. Neumann said it’s a platform-level feature, so mouse and keyboard on the cloud will work with more than just Flight Simulator. Xbox Cloud Gaming already supports touch controls for some games because not everyone using a mobile device has a controller (Microsoft doesn’t limit controller support to Xbox controllers). By the same token, not everyone streaming games on PC has a controller. It’s interesting to consider how this would apply across Microsoft’s selection of cloud games. The games with PC versions may simply switch to their PC control schemes, or they may not since the cloud servers are running on custom Xboxes. Players may simply be able to configure keys to correspond with Xbox controller buttons. Would the cloud add mouse aiming to a first person shooter that has never had a PC version?